Export daz models to maya12/27/2022 ![]() ![]() ![]() Samja圓D, I didn't see that you had responded (the very same day!) until about 2 weeks ago. In this image, I have shown two exports one at 100% and one at 33% the cube is represented by a scale of 180 for Thank you both for your responses. The old version of the bridge if I recall correctly was handling scale incorrectly so the numbers may have changed. Now about your issue about scaling, I can look more deeply if this hasn't fixed your issue it will now export at scale of what you had in Daz. You can also import multiple characters as you see fit. Should be as simple as pressing auto import now and it will import in. The export should not export as FIG or ENV and now export by Asset Name instead. So about your issue with the export, some changes were made in this branch which is still in need of testing. This project is open source though! So hopefully with more development internally we will see like-minded developers adding support to this bridge as well. While we are small team made out of two developers for the bridges we are working hard to support all the bridges. I am the Project lead and Technical Artist for the Bridge Team. ![]()
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